A Reification of a Strategy for Geometry Theorem
Proving
Noboru Matsuda and Kurt VanLehn
Abstract
For many years, designers of ITS have
tried to use the power of a well-designed graphical user interface (GUI)
to help students learn complex problem solving strategies. The basic
idea is to display the reasoning in a graphical, manipulable form --- to
"reify"' (make real) the reasoning. In this paper, we point out
flaws in some common techniques for reification and suggest a new one.
Our basic idea is to reify the search process rather than the structure
of the ultimate solution. We show how this reification technique
can be applied to a specific complex problem solving task domain, geometry
theorem proving with construction, for which we are building an ITS.
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Last modified:
01/12/2009 06:30 PM -0500
Noboru Matsuda